⚔ QUEST OF MIND ⚔

Turn your study sessions into an RPG adventure

🎮 Level UpEarn XP every minute you study, across skills you define yourself
⬡ Gold & LootComplete sessions for gold, rare items, and equipment
🏆 LeaderboardCompete globally on hours studied this season, updated live
🔥 StreaksStudy daily to keep your streak alive and grow the bonus
You can play fully as a guest, no account needed. Sign in with Google to save your progress permanently, sync it across devices, and appear on the global leaderboard. Only your display name is ever shown to other players. See the Privacy Policy in Settings for exactly what is stored.
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QUEST OF MIND

⬡ 16,488 GP 🌙 Night
"It is not death that a man should fear, but he should fear never beginning to live." — Marcus Aurelius
ACTION WINDOW
QUEST TYPE
25:00
READY TO BEGIN
Well done! Take a 5 minute break.
☠ THE WILDERNESS
Stakes XP & Gold. Tab-switch = DEATH. Bigger XP and richer loot on survival.
TIME TODAY0m
XP TODAY0
DAY STREAK0
SESSION XP0
MULTIPLIER1.0x
COMBO0
SpacePStart / Pause WWilderness DDungeon BSettings EscClose
CHARACTER SHEET
✎
Adventurer✎
GROWTH
✦ DAY 0 ✦
Dormant
SKILLS
EQUIPMENT
INVENTORY
EMPTY
MILESTONES
DAILY QUESTS
⚔ WEEKLY QUESTS
🎯 BOUNTIES
STUDY HEATMAP · LAST 24 WEEKS
LESS
0 min
1–29
30–59
60–89
90+
MORE
🌐 Global rankings, refreshes when you open this tab
RANK NAME STUDY TIME COMBAT LV SESSIONS STREAK
STUDY TIME REPORT
SKILL BREAKDOWN
🔥 LONGEST STREAK0 days
📚 TOTAL SESSIONS0
⚡ AVG SESSION0m
0Decks
0Cards
+0XP from Cards
MY DECKS
NO DECKS YET
Create your first flashcard deck and start earning XP every time you review. Each correct answer awards XP to your linked skill.
📖 INTERACTIVE HELP TUTORIAL
New to Quest of Mind, or just need a refresher? The Help Tutorial walks you through every feature step by step: timer, wilderness, dungeon, quests, shop and more.
▶ CLICK HERE or go to Settings → 📖 HELP TUTORIAL
⚔ WHAT IS QUEST OF MIND?
Quest of Mind turns your real-life daily habits into an RPG. Every minute you put in earns XP, levels up your skills, and rewards you with gold and loot, just like a video game. Study, exercise, cook, meditate: it all counts.
HOW TO PLAY
1. Pick a skill: choose the activity you're about to do from your custom skill list.
2. Set a duration: 25, 50, or 90 minutes, or set a custom time.
3. Hit START: the timer begins. Stay focused and don't quit.
4. Complete the session: earn XP, level up your skill, and collect gold & loot.
SKILLS
Skills are fully custom, so build your own list. Each one maps to a real-life activity you want to track and level up. Every session trains the skill you selected, earning XP toward the next level.

To add or manage your skills, tap ✚ MANAGE on the action window. Give each skill a name and an emoji icon. Examples:

📚 Studying    🏃 Fitness    💻 Coding    🎨 Creativity    🌍 Languages
FEATURES
🎭 Character Class: pick Mage, Warrior or Ranger once. It multiplies XP on everything you do.
🔥 Streak System: study every day to build a streak and earn bonus rewards.
🎒 Inventory & Items: earn and equip items that boost XP or gold.
🛒 Shop: spend gold on XP boosts, Double XP, and chat titles.
🏆 Achievements: unlock milestones as you grind.
🎯 Daily & Weekly Quests: extra challenges that reset regularly.
🌅 Daily Events: a server-wide bonus that changes every day at midnight.
🏰 Dungeon Mode: commit to 4 sessions in a row for massive rewards.
🃏 Flashcards: create study decks inside the app.
💬 Global Chat: talk with other users in real time (titles show next to your name).
👥 Friends & Leaderboard: add friends and compete on the global leaderboard.
🎯 FOCUS SCORE
The grade on your character sheet, from S down to D. It needs 3 completed sessions before it shows anything. Three things decide it:

1. Completion rate (50%): finished sessions divided by sessions started. This is worth more than the other two combined, so abandoning a quest hurts more than anything else you can do.
2. Average length (30%): your average completed session, maxing out at 50 minutes. Going longer than 50 earns nothing extra here.
3. Day streak (20%): maxes out at a 20-day streak.

Grades: S 90+  ·  A 75+  ·  B 60+  ·  C 45+  ·  D below 45.

Note: the focus grade on your session summary is a different measure. That one only counts how many times you paused during that single session.
🎖 ADVENTURER TITLES
The title under your name on the character sheet is earned automatically, and its colour tells you how far up the ladder you are. Everyone starts as The Novice.

Green  The Seasoned (combat level 20)  ·  The Consistent (7-day streak)
Blue  The Apprentice (25 sessions)  ·  The Powerful (combat level 50)  ·  The Iron Willed (30-day streak)
Purple  The Devoted (50 sessions)  ·  The Scholar (100 sessions)
Gold  The Archmage (200 sessions)  ·  The Legendary (500 sessions)

You show one title at a time, and they are checked in a fixed order rather than by rank: sessions completed first, then day streak, then combat level. The first one you qualify for is the one you wear, so a long streak can show ahead of a high combat level.

These are separate from the equippable titles further down, which you buy in the Shop or find as loot and choose to display beside your name in chat.
☠ THE WILDERNESS
A high-stakes mode you toggle on before starting. Survive the full session and you earn +25% bonus XP and a richer loot roll: far more gold than a normal quest, and better odds on rare and legendary drops.

The catch: switching tabs or losing window focus starts a 3-second grace period. Come back in time and nothing happens. Let it run out and you die, losing all XP from that session plus 10% of your gold, and you are ghosted for 15 seconds before you can start again. A Warrior loses only 5% and is ghosted for 5 seconds.

Win or lose, there is a 30-minute cooldown before you can enter the Wilderness again. It cannot be combined with Dungeon Mode.

A Health Potion or a title with wilderness protection absorbs one death and lets the quest carry on. Your day streak is never at risk. The toggle switches itself off once a run ends, either way, so the next quest is always yours to choose.
🏰 DUNGEON MODE
Costs 100 GP to enter and commits you to 4 consecutive sessions. Each one grants +50% bonus XP.

Clearing the run pays 4 loot rolls, a guaranteed rare item, a 40% chance at a legendary, and 2,500 bonus GP.

Abandon any session in the run and you forfeit it, plus a further 100 GP penalty. Once you have completed even one session, leaving also shuts the gates for 2 hours, the same wait that follows a clear. Leaving before your first session costs the gold and nothing else.

A 2-hour cooldown follows a run either way, and the Dungeon cannot be combined with the Wilderness. Only start one when you know you have the time.
★ PRESTIGE
When a skill hits level 99 a PRESTIGE button appears on it. Prestiging resets that skill to level 1 but grants a permanent XP multiplier for it, starting at 1.5× and compounding each time you do it: 2.25×, then 3.38×, then the ceiling of 4× at the fourth prestige. Prestiging beyond that still adds a ★, but the multiplier does not climb any higher.

Your combat level does not drop when you prestige, and each prestige adds a ★ beside the skill.
🌳 THE GROWTH TREE
The tree on your character sheet is tied directly to your day streak. It starts as a seed and grows visibly every day: new branches, a fuller canopy, then glowing blossoms, falling petals, fireflies and a halo at the longer milestones.

Miss a day and it withers back to a seed along with your streak. It is the clearest signal of how consistent you have actually been.
🎭 CHARACTER CLASS
You pick a class once, before your first quest, and it is permanent. It sets a multiplier that applies to every skill you will ever train, so it is worth understanding before you choose.

🧙 Mage +20% XP on every quest, and flashcard reviews pay 8 XP a card instead of 5. The scholar’s path, and the strongest choice if you actually use the Cards tab. Starts with a Magic Scroll.

⚔️ Warrior +20% XP on every quest, plus half the gold lost on a Wilderness death and a 5 second ghost cooldown instead of 15. The same XP as a Mage, built for people who run the Wilderness. Starts with two Health Potions.

🏹 Ranger +15% XP on every quest and +10% gold on every payout. A little less XP, noticeably more money, so titles, equipment and Mystery Chests come sooner. Starts with two Candles.

The class multiplier stacks with everything else: combo, prestige, equipment, titles, consumables and the daily event.
🏅 SKILL MILESTONES
The MILESTONES panel on your character sheet tracks the badge tiers you have reached. Every skill in the game is one you made yourself, so this means any skill in your own list, whatever you named it. Take one of them to any of these levels and the badge is yours:

Level 10  ·  Level 25  ·  Level 50  ·  Level 75  ·  Level 99

Each tier is a gemstone, and there are always five of them sitting in the same place. A stone lights up the moment any skill reaches its level, and stays dark until then, so you can see the shape of the one you are working toward. Hover or tap a stone to see exactly which skills earned it, and if more than one did, the label carries a ×2 or ×3.

Stones are a record, not a bonus: they grant no XP, gold or stats, and they are separate from Achievements. Deleting a skill takes its contribution with it.
🌅 DAILY EVENTS
A banner across the top of the screen names the event running today. It is the same event for every player, it is chosen by the calendar date rather than at random, and it rolls over at local midnight. There are twelve, and they do one of four things:

2× XP from every quest  Scholar’s Blessing, Arcane Hour, Dawn of Legends
Streak bonuses doubled  Streak Storm, Iron Resolve, Ember Night
3× Wilderness rewards  Wilderness Frenzy, Chaos Realm, The Void Beckons
Daily login reward doubled  Fortune Tide, Midas Touch, Banker’s Hour

Whatever is active is listed by name in your session summary alongside every other bonus that paid out, so you can always see where your XP came from.
📜 RANDOM EVENTS & THE RIDDLE
Events interrupt a running quest now and then. Most hand you a temporary XP multiplier, shown in the event zone above your session stats, and expire after a few seconds. Two do more:

The Wandering Merchant opens a shop mid-session with items you cannot always get elsewhere.

The Sage’s Riddle asks you a question. Answer it and you get 2× XP for 90 seconds plus 50 XP straight into the skill you are training. You get two attempts: miss the first and it gives you a hint, miss the second and it tells you the answer. There are 36 riddles, and sensible alternate spellings count, so “8” and “eight” are both accepted.
TIPS
• Wilderness Mode gives bonus XP but punishes tab-switching, so use it for serious sessions.
• Equip items before starting a session to get the most out of them.
• Log in every day to collect your daily login bonus. It scales with your streak.
• Buy an XP boost from the Shop before a long session to maximize gains.
• You can play fully as a guest, no account needed. Sign in with Google anytime to back your progress up to the cloud, sync it across devices, and appear on the leaderboard.
✎ Editing your message
ADD FRIEND
⚗ CONSUMABLES
🎖 TITLES
Equip any owned title to display it beside your name. Every achievement title and every rare drop title carries a passive perk, and so does every Epic and Legendary in the shop. Only the Common and Rare purchases are purely cosmetic. Perks are shown in blue on the title itself, and just one equipped title is active at a time.
📰 PATCH NOTES
October 6, 2026
🌐 Play In Your Language: Quest of Mind now speaks 133 languages, from 中文 and Español to हिन्दी and العربية. Pick one on the very first screen and the whole site follows: quests, items, achievements, popups, everything. Change it any time from ⚙ Settings. Translation is automatic, so the odd word may read a little strangely.
🃏 Your Words Stay Yours: Your flashcards, deck names and everyone’s chosen names are never translated, so studying Spanish vocabulary with the site in Chinese works exactly as it should.
September 24, 2026
👥 Sent Requests: The Friends tab now lists the requests you have sent, so you can see who has not replied and take one back. Asking someone from the Leaderboard shows ✓ Request Sent straight away, and tapping that again withdraws it.
💬 Profiles From Your Chat: Tap a friend’s portrait or name in your conversation to open their profile. Guests can open profiles from the Leaderboard now too.
☠ The Wilderness Switches Itself Off: Surviving a run now clears the toggle, the same way dying always did. Your next quest is only at stake if you choose it.
🏰 The Dungeon Warns You: You are told what leaving a run costs before you pay to enter, and again before you confirm. Leave before finishing a session and it is only the gold. Once you have banked one, the gates stay shut for two hours.
✨ Also: Flashcard images no longer hide the card text. History has pages. A proper colour wheel for your name. The daily quest prompt can be dragged wherever you want it.
September 22, 2026
🎨 Make It Yours: Settings can now re-tint the entire interface. Nine palettes, from the usual Stone to Forest, Arcane, Rose and Onyx, a proper near-black dark mode. And the name colour and banner you pick in your profile now show up on the Leaderboard the moment you choose them, for everyone, instead of only for you.
💎 Milestones Are Gemstones: Five stones on your Character Sheet, one for each tier, and a stone lights up the moment any of your skills reaches its level. Tap one to see which skill earned it. They were also not unlocking properly before, so if you already have the levels, your stones are waiting for you next time you open the game.
⚔ Your Class Finally Matters: Mage, Warrior and Ranger were far too alike. A Mage now gets more out of every flashcard, a Warrior is built to survive the Wilderness, and a Ranger earns more gold on every quest. Nobody lost anything they already had.
🏆 Achievements Appear Instantly: Earn one and you see it straight away. No more reloading to find out what you unlocked.
📜 Daily Quests You Can Actually Finish: A few old quests asked for things that were no longer possible now that skills are yours to name. They have been replaced with ones that work whatever your skills are called, including solving the Sage’s Riddle and training two different skills in a day.
👥 Friends, Sorted: Open someone’s profile from the Leaderboard and it now tells you straight away whether you have already asked them. The Friends tab gained a Sent Requests list so you can see who has not replied and take a request back, and the Pending and Blocked sections no longer disappear when they are empty.
🏰 Dungeon & Wilderness: The two hour Dungeon cooldown now applies whether you finish a run or walk away from one. And ⚡ Thunderstruck and 👻 Haunted are Wilderness rewards again, as their descriptions always claimed.
🎵 Ambient Sound Switches Live: Change your background sound whenever you like and hear it right away, even mid-quest. It pauses with your session and comes back when you resume.
✨ Polish: A redrawn Ranger crest that looks the same in every browser, artwork that no longer shifts between browsers anywhere on the site, the LOOT ACQUIRED banner on a single line, and profile pictures that look identical wherever you see them.
📖 A Much Fuller Guide: Character Class, Skill Milestones, Daily Events and the Sage’s Riddle all existed with nothing explaining them. Each now has its own section in the Guide and its own slide in the Help Tutorial, and a pass over the rest corrected the numbers that were wrong.
September 21, 2026
🃏 Flashcards Rebuilt: Again, Hard, Good and Easy are gone. See the answer, then mark it ✓ Got it or ✗ Missed. A study run now plays every card in the deck, in the order you wrote them, every single time. Cards were also being skipped outright, because one tap was counting as two answers. That is fixed, and your existing progress carried over.
⚔ Custom Skill XP Fixed: If you study a skill you made yourself, every bonus was quietly going to the wrong place. Seasonal events, combo streaks and riddle rewards were all paid into Studying instead of your own skill. They now land where they belong.
📄 Pages for Long Lists: Leaderboard, Achievements, Log, Friends and News come in pages now instead of one endless scroll. The controls sit above each list and hold the same spot, so you can click straight through without chasing them around the screen.
🏅 Leaderboard Ranks on Study Time: The board has always sorted by time studied, but Combat Level sat first and looked like the ranking stat. Study time now leads, and it reads 30h 19m instead of 30.3h.
📌 Tabs Stay Put: Switching tabs used to scroll the page to wherever the new panel happened to begin. It holds still now, and so does paging through a list.
💬 Clearer Messages: Chat is bigger and better spaced in both Global and private threads. The timestamp used to be larger than the message itself. Tales from the Tavern got the same pass.
📱 Mobile Fixes: The Sage’s Riddle can be answered on a phone again, where the keyboard used to sit on top of the answer box. The deck, card and skill editors had the same problem and got the same fix.
🔑 Sign In from Settings: Settings offers Sign In while you are signed out and Sign Out once you are in, instead of always showing Sign Out.
September 20, 2026
💬 Private Messages: You can now message friends directly. The Chat tab has a row of tabs across the top: Global stays exactly as it was, and every friend gets their own private thread. Unlike Global, private messages are kept permanently. You can edit or delete your own messages in both, and hide a friend's tab to tidy the strip without unfriending them. It returns the moment either of you writes.
👤 Player Profiles: Click anyone's name on the Leaderboard or in chat to view their profile, send a friend request, or start a conversation. Profiles show combat level, hours studied, sessions and longest streak, and nothing beyond what the Leaderboard already displays.
🚫 Blocking Rebuilt: Blocking now removes someone from your friends list on both sides and hides their messages in Global chat entirely. A new BLOCKED section in the Friends tab lets you unblock anyone at any time.
🍺 Tales from the Tavern: A review wall at the foot of the page. Signed-in adventurers leave comments tagged as something you enjoy or something that could improve, and they rotate through for everyone to read.
🎨 Visual Overhaul: Nearly every screen now shares one look. Inventory and equipment are tiered by rarity with hover detail cards, legendary gear shines, and equipment shows a charge meter that turns amber then red as it runs low. Skills, titles and achievements are colour-coded by tier. The Log, Quests, Shop, History, Achievements, Stats and Heatmap tabs, the session summary, the class picker and every popup have been rebuilt to match.
📜 Scrolls: This very tab. Every update is now written on its own hanging parchment.
🃏 Cards Tab Simplified: Opening a deck replaces the deck list instead of stacking underneath it, so you only see one thing at a time. Study is front and centre and tells you how many cards are due. Studying a deck also serves every card in it, where it previously stopped at ten.
🎯 Focus Score Fixed: Two long-standing bugs. The S grade was mathematically impossible to reach, and abandoning a quest had no effect on your score at all, despite completion rate being the largest factor. Both corrected, so scores will shift. Finishing what you start now genuinely matters, and Legendary Focus is finally earnable.
📊 Session Summary Fixed: The summary reported 0 XP for almost every session because it was measuring from the wrong point. It now shows the full total you earned, as a headline figure.
⚖️ Wilderness & Phoenix Fix: Titles that prevent Wilderness death, and the Phoenix Feather, were ending your quest early and paying out the full session's time and XP even seconds in. Both now absorb the death and let the quest keep running. You keep the protection and the bonus rewards, you just have to finish the run.
🌙 Daily Challenge Timing: The daily challenge was resetting in the early evening instead of at midnight, wiping that day's progress. It now rolls over at local midnight like everything else.
🎨 Any Colour You Like: The name colour picker is no longer limited to eight presets. Use the colour wheel or type a hex code.
⚫ Iron Ore: Smelting paid 25 gold while selling the same ore paid 35, so smelting was never worth doing. Ore is now simply a material you sell.
📖 Guide Expanded: New sections on the Focus Score and exactly how it is calculated, the adventurer title ladder, the Wilderness, Dungeon rewards, Prestige and the Growth Tree. Several numbers were wrong and have been corrected: a cleared Dungeon pays four loot rolls, a guaranteed rare, a 40% legendary chance and 2,500 GP.
📜 26 New Riddles: The Sage's riddle pool grows from 10 to 36, weighted toward easier questions, and answers now accept alternate spellings so "8" and "eight" both count.
⏳ Time Invested: Click any skill to see the total time and session count logged against it, counted from your full history.
✨ Animations & Sound: The game was switching off every animation and hover effect for anyone whose device had system animations disabled, leaving the Growth Tree, achievements and boosters frozen. Notification sounds also failed on phones. Both fixed.
🔍 Readability: The Wilderness warning, keyboard shortcuts, Growth Tree labels and milestone badges were too faint to read against the dark panels. All lightened, and the shortcuts are now an aligned list.
August 29, 2026
🏳️ Leaderboard Banner Redesign: Nameplate banners are completely reforged with a medieval, dyed-cloth look: rich heraldic colors, a woven texture, and a colored accent edge, replacing the old shiny metallic style so names stay crisp and readable. All six banners have new names to match: Gilded Standard, Crimson Warbanner, Royal Vestment, Warden of the Wood, Frozen Reach, and Shadowcloak. Your equipped banner carries over automatically.
🥇 Podium Ranks: The top 3 on the Leaderboard now stand out with gold, silver, and bronze rank medallions, plus a subtle metallic highlight across their entire row. First place gets a glowing gold medal, can you claim it?
📜 In-Game Dialogs: Every popup, name changes, purchases, deck management, item discards, now uses a proper themed dialog matching the rest of the game instead of a plain browser popup. Destructive actions like deleting a deck show a clear red confirm button.
📜 60+ New Quotes: The rotation grows to 160+ voices, warriors, scientists, and sages join the philosophers at the top of your screen.
⚡ Polish & Performance: Faster page loading, full keyboard navigation with a visible gold focus ring, screen-reader support across all tabs and buttons, and the game now respects your device's reduced-motion setting.
July 25, 2026
🌳 The Growth Tree: A living golden tree now grows on your Character Sheet, tied directly to your Day Streak. It starts as a seed and visibly grows every day: new branches, a fuller canopy, glowing blossoms, with milestones that unlock falling petals, fireflies, and a radiant halo the longer your streak runs. Miss a day and it withers back to a seed. Full walkthrough in the Help Tutorial.
🎨 Name Colors & 🏳️ Leaderboard Banners: Personalize your adventurer name with a custom color from the Profile screen, visible everywhere your name appears. Also equip a glowing nameplate banner that shows behind your name on the Leaderboard.
100 Motivational Quotes: Nearly doubled the quote rotation at the top of the screen with new wisdom from Confucius, Plato, Kant, Camus, Voltaire, and many more philosophers.
Bug Fixes: Fixed the History tab occasionally showing a garbled code instead of the actual skill name, and tightened the sign-in requirement to start a Quest.
May 19, 2026
Custom Skills: The preset skill list is gone. Build your own from scratch, any name, any icon. Add, rename, or remove skills via ✚ MANAGE on the action window.
Flashcard Tab Redesign: The Cards tab is completely rebuilt. Decks now show as cards in a grid with a mastery progress bar, due-today counter, and a one-click Study button, and reviews use a full 3D flip animation.
Titles: Dozens of new titles across four tiers, purchasable in the Shop, earned through achievements, or found as rare loot drops. Epic, Legendary, and rare titles now also grant passive bonuses while equipped: XP boosts, gold multipliers, enhanced loot rates, and more.
Custom Icons & Photos: Set a custom icon for any skill (emoji or your own image/GIF), and upload a real photo or GIF as your profile avatar.
Equipment Charges: Equippable items (Pixel Owl, Dragon Quill, Crystal Ball, Ancient Tome) are now temporary, with a fixed charge count that drains each session until the item is consumed.
Sell Items: Any inventory item can now be sold for gold directly from the item modal. Common: 25 GP · Rare: 50 GP · Legendary: 100 GP.
✦ TALES FROM THE TAVERN ✦
What do you enjoy? What could be better?
⚠ RETURN NOW ⚠
3
DYING IN... RETURN FOCUS TO SURVIVE

Use Item?

CHOOSE YOUR CLASS

YOUR PATH SHAPES YOUR DESTINY · CHOOSE WISELY
MAGE The scholar's path. The biggest XP bonus in the game, and flashcard reviews pay a Mage more than anyone else. +20% XP on every quest +60% XP from flashcards Starting item · Magic Scroll
WARRIOR The grinder's path. The same XP as a Mage, but built for the Wilderness: it pays +25% and a Warrior pays half the price for dying there. +20% XP on every quest Half the gold lost on a Wilderness death Ghost cooldown 5s instead of 15s Starting items · Health Potion ×2
RANGER The earner's path. A little less XP than the others, but every quest pays more gold, so titles, equipment and Mystery Chests come sooner. +15% XP on every quest +10% gold from every quest Starting items · Tallow Candle ×2
⚔ ADVENTURER PROFILE
🧙
Adventurer
TOP SKILLS
CHOOSE AVATAR
NAME COLOR
LEADERBOARD BANNER
🏰

WELCOME, ADVENTURER

YOUR LEGEND BEGINS NOW

Quest of Mind turns your study sessions into an RPG. Every hour you study earns XP, levels up your skills, and drops gold and loot.

💡 Tip: The more consistently you study, the higher you rank on the global leaderboard.
⚔

CHOOSE YOUR SKILL

WHAT ARE YOU TRAINING TODAY?

Before starting a session, pick which skill you're training from the dropdown. Skills are fully custom, so add anything you actually want to level up in real life. Each one has its own XP bar and levels up on its own.

💡 Tip: Maxing out a skill unlocks class bonuses and leaderboard titles.
⏱

SET YOUR QUEST DURATION

HOW LONG WILL YOU FIGHT?

Choose 25, 50, or 90 minutes, or set a custom time. Longer sessions earn more XP and better odds at rare loot. The timer counts down in real time.

💡 Tip: The 90-minute "Epic Quest" gives 3× the base XP of a 25-minute session.
🚀

START & STAY FOCUSED

COMMITMENT IS EVERYTHING

Hit START and stay focused. Need a moment? Hit PAUSE. The timer freezes with no penalty, and you can RESUME anytime. Finish a full session and you get XP, a skill level-up, and a loot drop.

💡 Tip: Use PAUSE freely whenever you need a break. Your timer holds and your progress stays safe.
💀

THE WILDERNESS

HIGH STAKES, HIGH REWARDS

Enable Wilderness Mode for a real challenge. Switch tabs or lose focus and a 3-second countdown starts. Return in time or lose all session XP and gold. Survive the full session for a +25% XP bonus on your trained skill, plus extra loot gold. Your Day Streak is never at risk. It can't be used with Dungeon Mode at the same time.

⚠ Warning: Wilderness is brutal. Only turn it on when you're ready to commit fully.
🎁

COLLECT YOUR REWARDS

GLORY AWAITS THE DISCIPLINED

After each session, a summary screen shows your XP earned, gold gained, and any loot drops: items you can equip or use to buff your next sessions. Check your inventory on the Character Sheet.

💡 Tip: Rare items (⚔ gold border) and Legendary items (💜 purple glow) pack the strongest effects.
⚡ Note: Equipped items (Owl, Quill, Crystal Ball, Tome) are temporary. They have a fixed number of charges and disappear once used up. The charge count shows on each slot.
🌳

YOUR STREAK & GROWTH TREE

CONSISTENCY IS YOUR TRUE POWER

Complete at least one session every day to build your Day Streak, shown on your Character Sheet alongside a living Growth Tree that grows a little more every day the streak continues. Miss a day and the tree withers back to a seed, ready to regrow the moment you start again.

💡 Tip: Even a 5-minute session keeps your streak, and your tree, alive.
📜

QUESTS & LEADERBOARD

COMPETE WITH THE WORLD

Complete Daily and Weekly Quests for bonus XP and gold. Check the Leaderboard tab to see how you rank globally, chat with other adventurers in real time, and add friends to challenge each other.

💡 Tip: Daily quests reset every 24 hours, so log in consistently to get the most out of them.
✅

YOU ARE READY

YOUR LEGEND AWAITS

You now know the ways of Quest of Mind. Visit the Shop to spend your gold, check out the Cards tab to build flashcard decks, and look in Settings for sound and ambient options. Now go, your quest awaits.

💡 Tip: Open the Mystery Chest in the Shop for a shot at rare titles and XP boosts.
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PRIVACY POLICY

What We Collect

When you sign in with Google, we receive your display name, email address, and profile photo. Your game progress (XP, gold, sessions, skills) is also saved. Chat messages you send are stored temporarily for 24 hours.

How It's Stored

All data is stored in Firebase Firestore (Google's cloud infrastructure) and locally in your browser. No other storage services are used.

How It's Used

Your data is used solely to power the game: saving progress, showing the leaderboard, enabling friends and chat features. We do not sell, share, or monetize your personal data in any way.

Your Rights

You can sign out at any time from the Settings panel. To request full deletion of your data, contact us at questofmind@hotmail.com. You may also revoke Google's access from your Google Account security settings.

Contact

questofmind@hotmail.com. Quest of Mind is an independent project.

NEW DECK

📖
HELP TUTORIAL
COMPLETE GUIDE TO QUEST OF MIND
🗺️
THE INTERFACE
Overview
Quest of Mind has three main areas:

Top Panel (Header): Your gold, Day Streak, Combat Level, time of day, and the ⚙ Settings button.

Main Grid (Two Columns): The left side is your Action Window, where you start sessions. The right side is your Character Sheet, with your class avatar in the top-left corner and your skills, equipment, and inventory below.

Bottom Tab Bar: 13 tabs total: Log, Quests, History, Heatmap, Achievements, Leaderboard, Stats, Cards, Chat, Friends, Shop, Guide, and News.

❓ Help Icons: Small ? buttons sit next to features throughout the app. Click one for a quick explanation.
💡 Tabs can be reordered by dragging them left or right along the tab bar!
⚔
STUDY TYPE SELECTOR
Action Window
The dropdown at the top of the Action Window is where you pick what skill you're training. Skills are fully custom, so build your own list. Each one has its own XP bar and levels up on its own.
Why it matters: Each skill tracks separately. Take a skill to level 99 and you can prestige it for a permanent XP multiplier. Tap ✚ MANAGE to add or edit your skills at any time.
⏱
TIMER & DURATION
Action Window
Choose your session length with the preset buttons, or enter a custom time:

25 MIN Short Quest, good for a quick focused burst
50 MIN Standard Quest, balanced XP and loot
90 MIN Epic Quest, max XP and better loot odds
CUSTOM Set any duration in minutes

The timer counts down in real time. When it hits zero, your session completes automatically and rewards go out.
💡 Longer sessions earn proportionally more XP and have better loot drop chances!
🚀
START, PAUSE & BREAK
Action Window · Buttons
START: Begins your session. The timer counts down and XP starts adding up.

PAUSE: Freezes the timer with no penalty. Wilderness restrictions lift while paused, so you can step away safely. Click RESUME to pick up right where you left off.

ABANDON: Shows up once you've paused. Click it to end the quest early and give up all XP and gold from that session. If you're mid-dungeon, this also resets your dungeon progress. Use it when you need to bail completely and aren't coming back to that session.

BREAK: Appears after you finish a session. Starts a rest timer (no XP, no penalties) so you can recover without losing your flow.
💡 Use PAUSE whenever you need a moment. Your progress stays safe until you RESUME. Need to quit entirely? Use ABANDON while paused.
🎭
CHARACTER CLASS
Chosen Once · Permanent
Before your first quest you choose one of three classes. The choice is permanent, and it multiplies the XP of every skill you will ever train.

MAGE +20% XP on every quest, and flashcards pay 8 XP a card instead of 5. The scholar’s path. Starts with a Magic Scroll.

WARRIOR +20% XP on every quest, half the gold lost on a Wilderness death, and a 5 second ghost cooldown instead of 15. Starts with two Health Potions.

RANGER +15% XP on every quest and +10% gold on every payout. Less XP, more money. Starts with two Candles.
How to choose: pick Mage if you will use the Cards tab, Warrior if you will run the Wilderness, and Ranger if you want titles and equipment sooner. The XP gap between them is small, so none of the three is a wrong answer.
💡
SESSION XP
Core Mechanic
XP earned each session comes from a stack of factors:

Base XP = set by study type and session duration
× Event Multiplier (1.0–3.0× from random mid-session events)
× Combo Multiplier (up to 1.5× from consecutive sessions)
× Prestige Multiplier (bonus after prestiging a skill)
× Buff Multiplier (from equipped items or shop consumables)
× Class Multiplier (Mage +20% · Warrior +20% · Ranger +15%, applies to all skills)

The XP Float animation shows how much XP you earned on each session.
Max potential: All multipliers stacked can give you 5–8× base XP per session!
🔥
MULTIPLIER & COMBO
Core Mechanic
Event Multiplier: Random events pop up mid-session (like "⚡ Focus Surge! 2× XP"). These are temporary boosts that expire after a few seconds, so watch the event zone above your session stats.

Combo System: Every session you complete bumps your Combo counter by 1. Your Combo multiplier is 1 + (combo × 0.05), capped at 1.5×. Hit a 10-session combo and every session earns 1.5× bonus XP.
💡 Keep completing sessions to build your Combo. It rewards consistency, not just one big push.
💡 The Combo counter shows at the top of your Character Sheet.
🌅
DAILY EVENTS & RIDDLES
Core Mechanic
Daily Event: the banner across the top of the screen names one bonus running for the whole day. It is the same event for every player, picked by the calendar date rather than at random, and it rolls over at local midnight. Twelve events rotate, doing one of four things: 2× quest XP, doubled streak bonuses, 3× Wilderness rewards, or a doubled daily login reward.

The Sage’s Riddle: one of the random events that can interrupt a quest. Answer it and you get 2× XP for 90 seconds plus 50 XP into the skill you are training. Two attempts: miss the first and you get a hint, miss the second and it tells you the answer.

The Wandering Merchant is the other one worth stopping for. It opens a shop mid-session with stock you cannot always find elsewhere.
💡 There are 36 riddles and they accept alternate spellings, so “8” and “eight” both count.
💡 Every bonus that paid out is itemised by name in your session summary.
💀
WILDERNESS MODE
High-Stakes Feature
Flip on Wilderness Mode with the skull toggle in the Action Window before you start. Here's how it works:

• Switch browser tabs and you'll trigger a 3-second Grace Period countdown
• Don't return in time and you die, losing every XP point from that session plus 10% of your gold
• Losing window focus triggers the same warning
• Survival Reward: finish the session without dying for +25% XP on your trained skill, plus a richer loot roll
• Every slip gets its own full countdown, so returning in time always saves you. The warning just gets blunter the second time
• Die and you are a ghost for 15 seconds before you can start again. A Warrior loses only 5% gold and waits 5 seconds
• 30-minute cooldown after every Wilderness session, whether you survived or died
• Your Day Streak is never touched. Dying only costs that session's XP and some gold
• ⚠ Can't be used during a Dungeon run (the two don't mix)
Death screen: If you die, a skull overlay appears. Click RESPAWN to dismiss and end the session. No rewards are granted.
💡 Wilderness Mode also satisfies the "Survive Wilderness" daily quest!
⚔
DUNGEON MODE
Special Feature
Click ENTER DUNGEON in the Action Window to begin a run. It costs 100 GP to enter and takes 4 consecutive study sessions to clear.

While in a Dungeon run:
• All sessions earn +50% bonus XP
• The whole UI shifts to a red theme, so you know you're in the danger zone
• A progress bar tracks how many of the 4 sessions you've completed

Dungeon Clear Rewards:
• 4 loot rolls (vs. 1 from a normal session), each at boosted rarity odds
• A guaranteed rare item on top of those
• One further 40% roll for a legendary for the run as a whole
• 2,500 GP base gold bonus

Rules:
• Abandoning any session forfeits the whole run, resets progress to 0 and costs a further 100 GP
• A 2-hour cooldown follows a run either way: after clearing it, and after leaving one you had already completed sessions in. Leaving before your first session costs only the gold
• Cannot be used with Wilderness Mode active (mutually exclusive)
• Your Day Streak is never affected. Abandoning a dungeon run doesn't reset it
⚠ The dungeon is brutal. Abandoning a session once you are in forfeits every session you have banked, so only start a run you can finish.
🧙
CHARACTER SHEET · SKILLS
Right Panel
Your Character Sheet (right panel) lists all your skills. They're fully custom: tap ✚ MANAGE in the Action Window to add, rename, or remove one at any time. Each skill has its own XP bar tracking progress toward Level 99.

Skill Icons: Give any skill a custom icon. In Manage Skills, hit 🎨 EMOJI to pick from a grid, or upload your own PNG/JPG/GIF.

Clicking a skill opens the Skill Detail modal: total XP, current level, milestones, and an estimate of when you'll hit the next level.

At Level 99, a skill can be Prestiged. It resets to Level 1 but grants a permanent XP multiplier for that skill. Prestiging never lowers your Combat Level.
💡 Combat Level is the average of all your trained skills, and it acts as a floor. Prestiging never brings it down.
Look for the ✎ icons: click your avatar (top-left of the Character Sheet) anytime to change your icon, name color, and leaderboard banner. Click your name to rename yourself. Both changes show up everywhere instantly, including the leaderboard.
🏅
SKILL MILESTONES
Character Sheet
The MILESTONES panel on your Character Sheet records the badge tiers you have reached. Every skill is one you created yourself under ✚ MANAGE, so this means any skill in your own list. Take one of them to any of these levels and the badge is yours:

LV 10 LV 25 LV 50 LV 75 LV 99

Each tier is its own gemstone, cut and coloured differently so you can tell them apart at a glance. There are always five, always in the same place. A stone lights up as soon as any skill reaches its level and stays dark until then, so an unearned tier still shows you the shape of what is coming.

Hover or tap a stone to see which skills earned it. If more than one did, its label carries a ×2 or ×3.

Stones are a record, not a bonus. They grant no XP, gold or stats, and they are separate from Achievements.
💡 Hitting one writes a line to your Log and plays the level-up sound, so you will not miss it.
🛡️
EQUIPMENT & INVENTORY
Character Sheet
Items drop from completed sessions and land in your Inventory at the bottom of the Character Sheet. Click any item to use, equip, sell, or discard it.

Equipment Slots (3 total): Equippable items are temporary. Each has a set number of charges and disappears once they run out. A charge is spent on every completed session, whether or not that session actually triggers the item's bonus.

🦉 Pixel Owl: +5% XP all sessions · 8 charges
🪶 Dragon Quill: +8% XP on sessions 45 min+ · 8 charges
🔮 Crystal Ball: +10% XP all sessions · 10 charges
📖 Ancient Tome: +15% XP on sessions 60 min+ · 8 charges

Charge count shows on each equipment slot. Hit 0 and the item's gone, so grab another from loot or the Shop.

Consumables: One-time items (Health Potion, Tallow Candle, etc.) that activate immediately and expire after one session.

Selling: Any item sells for gold: Common 25 ⬡ · Rare 50 ⬡ · Legendary 100 ⬡.
Rarity tiers: Common (no border) · Rare (gold border) · Legendary (purple glow + animation)
⬡
GOLD SYSTEM
Currency
Gold (⬡) is the main currency. You earn it by:

• Completing study sessions
• Completing daily/weekly quests
• Daily login bonuses
• Wilderness Mode survival (double gold)
• Random mid-session events
• Selling inventory items (Common 25 ⬡ · Rare 50 ⬡ · Legendary 100 ⬡)

Spending gold: Visit the Shop tab to buy consumable buffs (XP boosts, shields) and unlock exclusive display titles. The Mystery Chest is also purchased with gold.
💡 Your gold total is shown in the gold bar at the bottom of the Character Sheet.
📜
📜 LOG TAB
Bottom Tabs
The Log is your real-time activity feed, recording XP gains, level-ups, item drops, quest completions, random events, system messages, and more.

Messages are color-coded:
■ Gold: System messages
■ Green: Positive events, level-ups, rewards
■ Red: Warnings, deaths, penalties
■ Blue/Purple: Special events
⚔
⚔ QUESTS TAB
Bottom Tabs
The Quests tab has four sections:

Daily Challenge: A high-reward challenge that resets every 24 hours.

Daily Quests: 3–4 quests that reset every 24 hours. Types include: complete N sessions · earn X total XP · study for N minutes · survive Wilderness · hit a Combo · earn XP in multiple skills · use a consumable item.

Weekly Quests: Longer quests that reset weekly with bigger gold rewards.

Bounties: Optional bonus objectives with special rewards.
💡 Complete all daily quests every day for the biggest gold income over time.
📋
📋 HISTORY TAB
Bottom Tabs
The History tab is a full record of every study session you've ever completed (up to your save limit). Each entry shows:

• Date and time
• Study type / skill trained
• Duration and XP earned
• Whether Wilderness Mode was active

Use it to spot your study patterns and see which subjects you're actually spending time on.
📅
📅 HEATMAP TAB
Bottom Tabs
The Heatmap shows your study consistency across a full year, similar to GitHub's contribution graph. Each square is one day.

Darker gold means more study time that day. Grey means no activity. The legend at the bottom shows the intensity scale.

Below the heatmap you'll find stats like your longest streak, total active days, and most productive month.
💡 Try to keep as many days gold as possible. Consistency is the real measure of growth.
🏆
🏆 ACHIEVEMENTS TAB
Bottom Tabs
151 achievements unlock automatically the moment you hit a milestone, across categories like:

Sessions 1 → 10 → 50 → 200 → 1,000 → 5,000
Streak 3 → 10 → 21 → 50 → 100 → 250 → 500 days
Hours 1 → 5 → 10 → 25 → 50 → 100 → 500 → 1,000 → 10,000
Skill Level 10 → 25 → 50 → 75 → 99 in up to 10 skills
Combo 3 → 15 → 20 → 30 → 50 → 75 → 100 sessions in a row
Wilderness Survive 1, 5, 25, 50, 100, 150 times
Dungeon Clear 1, 5, 10, 25, 50, 100 dungeons
Gold 1k → 5k → 25k → 100k → 500k → 1M → 2M GP
Items Equip, sell, use consumables, collect Legendaries
Prestige Prestige 1, 3, 5, 10, 15 times total
Quests Claim 1, 25, 100, 500 quest rewards
Flashcards Build decks, create cards, master a deck

Each achievement has a tier, bronze, silver, gold, or platinum, based on how tough it is. Unlock one and a full-screen celebration pops up on the spot, colored to match its tier, with a sound to match. Locked ones stay dimmed and grey in the grid; unlocking one reveals its tier color there too.
🏅
🏅 LEADERBOARD TAB
Bottom Tabs
The Leaderboard shows real-time global rankings of all players, sorted by hours studied this season. Your row is highlighted.

Columns: Rank · Name · Combat Level · Hours (this season) · Sessions · Streak

Seasons: The admin can reset the leaderboard to kick off a new season. Everyone's displayed hours drop to 0, but your character data is never touched.
💡 Every name on the leaderboard is a real person studying right now. You're all in this together.
📊
📊 STATS TAB
Bottom Tabs
The Stats tab shows a bar-chart breakdown of your study time by skill and subject.

You can see at a glance which subjects you've put the most time into and which ones need more attention. It updates in real time after every session.
🃏
🃏 CARDS TAB · FLASHCARDS
Bottom Tabs
The Cards tab is a built-in spaced-repetition flashcard system linked directly to your skills.

Decks: Create one deck per subject. Each shows how many cards it holds and how much of it you know. Studying a deck always runs through every card in it, in the order you wrote them.

Adding Cards: Pick a deck, then type a question (front) and answer (back). Images can go on either side.

Reviewing: Cards flip with a 3D animation. After seeing the answer, mark it ✓ Got it or ✗ Missed. Every correct answer earns +5 XP toward the deck's linked skill, or +8 XP if you are a Mage. A study run always plays every card in the deck, in the order you wrote them — nothing is held back or rescheduled.

Status dots on each card: 🔵 New · 🟠 Learning · 🟢 Mastered. The mastery bar fills as cards reach Mastered.
💡 Each correct answer awards +5 XP to the skill linked to the deck, and +8 XP for a Mage. Run reviews daily to stack passive XP alongside your sessions!
Linking a skill: Choose the skill a deck trains when creating it. Change it anytime using the 🎯 button on the deck card.
💬
💬 CHAT TAB
Bottom Tabs
The Chat tab is a real-time global chat room for all Quest of Mind players. Messages auto-delete after 24 hours.

🔔 LIVE / 🔕 MUTED: This button mutes or unmutes notification sounds for new messages. You can also toggle it in Settings.

Click any username to open a menu where you can add them as a friend or block them.

If you've bought a title from the Shop, it shows next to your name in chat.
⚠ Keep chat respectful. This is a global room shared with all adventurers.
👥
👥 FRIENDS TAB
Bottom Tabs
The Friends tab lets you add other players by their display name and see their online status.

• Type a player's exact display name and click ADD
• They'll get a friend request
• Once accepted, their online/offline status shows on your friends list
• You can also add friends directly from Chat by clicking their username
💡 Study with friends and race each other on the leaderboard for extra motivation!
🛒
🛒 SHOP TAB
Bottom Tabs
The Shop has two sections:

Consumables: Spend gold on one-time buffs: XP boosts, combat shields, tallow candles, and the Mystery Chest. Most have a cooldown, shown as a timer while active.

🎁 Mystery Chest (100 ⬡, 6hr cooldown): Rolls a random reward: +50% XP surge · ×2 XP (Double XP) · a random rare Title. An animated reveal shows exactly what you got.

Titles: Buy display titles that appear next to your name in chat, then equip or unequip them from this section.
📖
📖 GUIDE TAB
Bottom Tabs
The Guide tab is a quick-reference text guide covering all the major systems: custom skills, game mechanics, items, and tips. It's always there as a static reference.

The News tab has the patch notes for every major update, so check it to see what's changed.

For a fully interactive walkthrough of every feature (like this one), open Settings → HELP TUTORIAL at any time.
Shortcut: Press B on your keyboard to open Settings at any time. Then click HELP TUTORIAL for this guide.
🔥
DAILY LOGIN & STREAK
Progression
Opening the game each day earns a Daily Login Reward: gold that scales with your streak, so the longer the streak the bigger the payout. The reward itself only asks that you turn up; the streak is what asks for a session.

Your Streak (shown in your stats and Character Sheet) is how many days in a row you've completed at least one session. Skip a day entirely and it resets, but any session length counts, even a short one.

Important: Multiple sessions in the same day still only count as one streak day, since it increments once per calendar day. It's never affected by dying in Wilderness Mode, abandoning a Dungeon run, or anything else in-game.

Your streak is shown on the Leaderboard next to your name, though ranking there is by hours studied this season, not by streak.
💡 Even 5 minutes counts. Don't let the streak break over something small.
🌳
GROWTH TREE
Right Panel
A living tree grows on your Character Sheet, tied directly to your Day Streak. It starts as a bare seed and grows a little more every day your streak continues: new branches, a fuller canopy, glowing gold blossoms.

Growth stages:
• Day 1: first sprout appears, tree wakes up
• Day 5: full branch structure grown in
• Day 7: first blossom blooms
• Day 10: petals begin falling
• Day 20: canopy fills in, fireflies appear
• Day 28: tree reaches full size
• Day 30: full bloom, every blossom present
• Day 45: a radiant golden halo appears, the final visual stage

Stage labels beneath the tree track your progress: Taking Root (1) → Sapling (3) → Sprouting (6) → Branching Out (9) → Leafing Out (14) → In Full Blossom (20) → Iron Will (30) → Diamond Mind (60) → The Century (100) → Six Months Strong (180) → A Full Year (365). The higher tiers reuse your streak achievement names, so the tree and your achievements always stay in sync.

Miss a day and the tree withers back to a bare skeleton, right along with your streak resetting to zero. It regrows from the seed once you start a new one.
💡 The tree is purely cosmetic: a visual reflection of your streak, nothing you need to manage separately.
⚙
SETTINGS
Configuration
Open Settings with the ⚙ button in the header (or press B).

Sound Effects: Toggle all game audio on or off
Ambient Sound: Choose background audio: Rain · Fire Crackle · Tavern Hum · Off
Chat Notifications: Toggle chat ping sounds
Background: Re-tints the whole interface. Stone · Dungeon · Forest · Midnight · Arcane · Ash · Onyx · Rose · Teal, with Onyx as a near-black dark mode
Reset Save: Permanently delete all progress (irreversible!)
Reset Leaderboard: Admin only, starts a new season
Sign Out: Signs out of your Google account
Playing as a guest? You get full access, quests, wilderness, dungeons, everything. Your progress saves to this device automatically. Sign in with Google anytime (⚔ SIGN IN in the header) to back it up to the cloud, sync across devices, and unlock the leaderboard and chat.
⌨
KEYBOARD SHORTCUTS
Power User
Quest of Mind supports full keyboard navigation:

SPACE Start session
ESC Close any overlay
1–8 Switch between tabs
W Toggle Wilderness Mode
B Open/close Settings
← → Navigate tutorial slides
💡 The keyboard hint bar at the very bottom of the Action Window is a quick reminder.
✨
TIPS & TRICKS
Pro Advice
Tricks experienced players actually use:

⚒ Build your skill list first: tap ✚ MANAGE and add the things you actually do in real life
🔥 Complete every session to keep the combo growing for max XP
💀 Use Wilderness for +25% XP when you're locked in (your streak is never at risk)
⚔ Do daily quests every day: fastest gold income in the game
🛒 Buy the Mystery Chest every 6 hours, titles are worth the chat prestige
🃏 Use Flashcards during breaks to squeeze in extra learning
🏰 Enter the Dungeon on marathon days: +50% XP, 4 loot rolls, 40% Legendary chance, and 2,500 GP
📖 Equip Ancient Tome for 60+ min sessions: +15% XP, the best equip bonus in the game
⬡ Sell unwanted items any time to turn duplicate drops into gold
This guide is always available in Settings → HELP TUTORIAL. Come back whenever you need a refresher!

⚙ SETTINGS

LANGUAGE
Translate the whole site
SOUND EFFECTS
Toggle all audio on or off
AMBIENT SOUND
Background audio while studying
CHAT NOTIFICATIONS
Play a sound when a new chat message arrives
BACKGROUND
Re-tints the whole interface
CLOUD SYNC
Sign in to sync across devices
SUPPORT THE DEV

⚠ FACTORY RESET

This will permanently erase everything: all levels, gold, items, achievements, titles, history, and streaks.

Choose a class to begin fresh. Starting items will be granted automatically.
CHOOSE YOUR NEW CLASS
MAGE+20% XP on every quest · +60% XP from flashcards · Starting item: Magic Scroll
WARRIOR+20% XP on every quest · Half the gold lost on a Wilderness death · Starting items: Health Potion ×2
RANGER+15% XP on every quest · +10% gold from every quest · Starting items: Tallow Candle ×2